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Crusader

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Reactions: yangyi and Ićpomp
Keywords:
crusader, footman, soldier, warrior,
Contents

Crusader (Model)

Crusader (Model)

Damm you shouldn't delete the anim, otherwise everything else get fucked.

also try leting the anim and using geoset anims you can fix that, and about the glow, be sure that you added the bones at final, to change the objects ids, and the parents of everything, + if you are using global sequences, delete those that you don't need.

if you wish i can add it glow, if that would be the case them e-mail me. ( [email protected] )
 
DONT FABRICATE AGRANDIZED ABOMINABLE APPLESAUCE

ok if u want a knight ur better off with a foot man cuz knights dont have axes!!
 
I like this model, it is the only one I could find that fits the persona of one of the characters in my map. However, there is one thing wrong with it. In his stand 4 animation, he sticks his axe in his crotch, pulls out a cantene, then drinks from the cantene while still holding his axe. He then sticks the axe in his hip and his cantene dissapears. This makes it seem as if;

1.His cantene is stored within his body and he needs his axe to get it out

or

2.He is drinking from his bladder
 
This is a pretty mediocre model. At a long distance (say, default gameplay camera), it's barely distinguishable from a footman, and at close distance, it's weird. The shoulders are mismatched, TeamColor could be represented better, and for some inexplicible reason his sword arm is either gloveless or gold.

Plus there's the aforementioned Stand - 4 problem, which, unless I've somehow gotten a previous version from this site, still exists despite comments to the contrary.

2/5.
 
this is not a real crusader, its a soldier with an axe
very good to be a normal soldier and not a crusader because the crusaders have a white armor with a red cross and a helmet
 
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