I was testing out a unit which is supposed to have a 100% crit chance against enemy heroes only and is also supposed to have slow poison when I realized that the slow poison wasn't always being applied. Specifically, any attack which was a crit did NOT apply slow poison. For example, I would always poison my own heroes (since the poison applied to allied units but the crit did not) but could never poison the enemy hero.
Since criticals aren't orb effects or buff placers, I had no idea this would be a problem and I'm now unsure what to do about it.
Since criticals aren't orb effects or buff placers, I had no idea this would be a problem and I'm now unsure what to do about it.