im trying to make a ability wich is a chain lightning with 1 target that cripples the unit that it hits, but something seens wrong...
Event
Unit - A unit Begins casting an abilty
Condition
Ability being cast equal to Crippling Ray
Actions
Unit - Create 1 Dummy for (owner of (triggering unit)) at (target point of ability being cast) facing Default building facing degrees
Unit - Add Cripple to (last created unit)
Unit - Set level of Cripple for (last created unit) to (level of Crippling Ray for (triggering unit))
Unit - Order (last created unit) to undead necromancer - cripple (target unit of ability being cast)
unit - add a 2.00 second generic expiration timer to (last created unit)
Event
Unit - A unit Begins casting an abilty
Condition
Ability being cast equal to Crippling Ray
Actions
Unit - Create 1 Dummy for (owner of (triggering unit)) at (target point of ability being cast) facing Default building facing degrees
Unit - Add Cripple to (last created unit)
Unit - Set level of Cripple for (last created unit) to (level of Crippling Ray for (triggering unit))
Unit - Order (last created unit) to undead necromancer - cripple (target unit of ability being cast)
unit - add a 2.00 second generic expiration timer to (last created unit)