- Joined
- Mar 21, 2007
- Messages
- 155
HI, i'm making a sort of survival map where players run to a *base* and survive in it. but there are problems with my creeps...
1: How do i make it so that the creeps just randomly wonder the whole map in an attempt to find player's bases? i'm gonna spawn quite a lot of creeps..
2: when a creep finds a players base, they will obviously start attacking the closest thing (wall). but if a tower starts attacking the creep then it will almost *take agro* and the creep will continuously try to go toward it, but its melee and its too stupid to kill the wall first. how do i get around that?
i have never used the AI or anything, no idea how it works, but i guess this may come under it??
help appreciated, ty =D
1: How do i make it so that the creeps just randomly wonder the whole map in an attempt to find player's bases? i'm gonna spawn quite a lot of creeps..
2: when a creep finds a players base, they will obviously start attacking the closest thing (wall). but if a tower starts attacking the creep then it will almost *take agro* and the creep will continuously try to go toward it, but its melee and its too stupid to kill the wall first. how do i get around that?
i have never used the AI or anything, no idea how it works, but i guess this may come under it??
help appreciated, ty =D