I'm using a script to replace buildings on my map, but they don't always spawn in the exact location when I use "CreateUnitAtLoc" because the ground is slightly uneven or something like that. What do I do to allow buildings to be placed on the exact point I specify, regardless of terrain?
I need to keep their pathing maps, but do I change "Pathing - Collision Size" or "Pathing - Placement Requires" ?
I need to keep their pathing maps, but do I change "Pathing - Collision Size" or "Pathing - Placement Requires" ?