- Joined
- May 9, 2009
- Messages
- 735
I am trying to fix the massive amount of trigger leaks on my map which makes it unplayble and ran into an issue as I know very little about JASS. All the tutorials mention that a custom script has to be added to destroy a group or a location but these same tutorials assume that the reader is aware of how to do this.
I got as far as being able to press 'edit' and 'convert to custom text' but then several question arise. Do I keep all the 'function Trig_Untitled_Trigger_001_Actions takes nothing returns nothing
endfunction' things or do I remove them? If I do keep them, how does the custom text fit into it? Once I enter the custom text e.g. 'call DestroyGroup (udg_Temp_Group)' how do I convert to a GUI format to add to the end of my initial GUI trigger?
I got as far as being able to press 'edit' and 'convert to custom text' but then several question arise. Do I keep all the 'function Trig_Untitled_Trigger_001_Actions takes nothing returns nothing
endfunction' things or do I remove them? If I do keep them, how does the custom text fit into it? Once I enter the custom text e.g. 'call DestroyGroup (udg_Temp_Group)' how do I convert to a GUI format to add to the end of my initial GUI trigger?