I want to create an village builder but need help triggering the features in village builder maps such as
-when you claim a base by entering a regen in the base you can see the whole base the fog(or whatever its called) is removed for that player also when the player loses the base the view of it is lost
-gates you can create vertical and horizontil(spelt wrong i know) gates and you can open and close them
-when your king dies you are defeated (i dunno how to do this as for your king is not preplaced)
-ally and unally during game
-and others i cant think of at the moment
-Traps you can build a trap that when a unit moves over it they are damaged
here i have edited this part to help gives use more info on whats going on
Edited on the 9th/December/2009
Type of map---Stratagy,melee,builder
You start off with only 2 builders of your race.you then choose the spot you want to build your village.after building your race's first tier you will be able to build your king your king is you main unit as for when your king dies it is game over for you. The aim of the game is to create your village and destroy the other players villages using an army
all the races have meele/ranger/caster units. Each race has there own starting units and will be able reaseasch up to 2 other units to train untill they upgrade there tier to get the other stronger units.each Race will be given a Hero to fight in the battles
Reasearch includes: armour/attack bonus for all units, armour of there walls,upgrades of spell casters to give them the ability to cast sertan spell,reaseach for passive abilitys on the units,reaseach for there towers specail ability,some type of hp bonus or hp regen bonus others to be added.
Current races i can think of atm are:
Human
orc
night elf
undead
bloodelf
troll
ancients(night elf buildings)
demons
dwarfs
I want to have 12 different Races in the end
Will add details of the races later
Things i need help with are ideas for special features to help this village builder become more unique from other village build also some help in creating some custom races.
Othere ideas to help the map develope in genroll.also stuff in the to do list =)
i have attached some one elses Village Builder to show use what its about\
-when you claim a base by entering a regen in the base you can see the whole base the fog(or whatever its called) is removed for that player also when the player loses the base the view of it is lost
-gates you can create vertical and horizontil(spelt wrong i know) gates and you can open and close them
-when your king dies you are defeated (i dunno how to do this as for your king is not preplaced)
-ally and unally during game
-and others i cant think of at the moment
-Traps you can build a trap that when a unit moves over it they are damaged
here i have edited this part to help gives use more info on whats going on
Edited on the 9th/December/2009
Type of map---Stratagy,melee,builder
Decription
You start off with only 2 builders of your race.you then choose the spot you want to build your village.after building your race's first tier you will be able to build your king your king is you main unit as for when your king dies it is game over for you. The aim of the game is to create your village and destroy the other players villages using an army
all the races have meele/ranger/caster units. Each race has there own starting units and will be able reaseasch up to 2 other units to train untill they upgrade there tier to get the other stronger units.each Race will be given a Hero to fight in the battles
Reasearch includes: armour/attack bonus for all units, armour of there walls,upgrades of spell casters to give them the ability to cast sertan spell,reaseach for passive abilitys on the units,reaseach for there towers specail ability,some type of hp bonus or hp regen bonus others to be added.
Races
Current races i can think of atm are:
Human
orc
night elf
undead
bloodelf
troll
ancients(night elf buildings)
demons
dwarfs
I want to have 12 different Races in the end

Will add details of the races later

To DO Listally/unally in game triggers--Complete
vetical/horizontal builable gates--Complete
King Death lose--Complete
killing someones king gives you %10 of there current gold complete
Base Views--50/50
Income system--in process
new map name--incomplete
500 food limit system--incomplete
others to add in time/also looking for suggestions
Current Process Stats
Over All
Terrain--92%
units--12%
Abilitys--18%
Upgrades--15%
Dodads--2%
Triggers-- 26%
Othere ideas to help the map develope in genroll.also stuff in the to do list =)
i have attached some one elses Village Builder to show use what its about\
Attachments
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