Create Ground Textures with Triggers

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Level 12
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The ground textures I'm referring to are from spells like thunder clap and flame strike. Thunder clap sort of leaves the black cracks on the ground and flame strike leaves a big brown burnt-looking splat.

Is there any way I can create these things on command? I have found that creating special effects can do it, but can I change the size of them? I want to be able to create them, remove them, change their size, etc. if possible.
 
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They are called ubersplats. You can create them, destroy them and change their visibility with triggers.
  • Ubersplat - Create ubersplat at (Center of (Playable map area)) of type Thunder Clap with color (100.00%, 100.00%, 100.00%) and 0.00% transparency (Disable paused state, Disable skipping birth time)
If you want to change their size or create custom ubersplats, you need to edit UberSplatData.slk file (found in the Splats folder of War3Patch.mpq) and import it into your map.
 
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Level 12
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Thanks! I'll give it a look tomorrow when I am free. No idea where to start for editing .slk files (other than google search lol), but I think the regular size ones will be sufficient.
 
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