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Crash on selecting unit

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Level 11
Joined
Feb 16, 2009
Messages
760
Hey.

I made a unit called Lever. It uses the lever base model and doesn't have anything special(invulnerable, 1 HP, it has the minimap entrance icon and abilities with the high and medium priority icons). When crashing it gives the error that teh memory could not be read? Why is this? How do I fix it?
 
Level 17
Joined
Jun 12, 2007
Messages
1,261
How could I've known, levers usually have triggers attached >.>

Try each of these at a time to check what's causing the problem.
- Remove it's icons.
- Try removing it's skills.
- Place an unedited lever and select it.
- Select any other unit.
- Check if you have other selection related triggers (all not just init).

Didn't work? Try reinstalling <acronym title="Warcraft 3">wc3</acronym> and try again.
Still nothing? Map corrupted, end of story.
 
Level 18
Joined
Aug 23, 2008
Messages
2,319
A level always has a trigger attached. If not, it's nothing but a doodad. What I suspect is that there's an infinite loop in your triggers with 1 small leak. That means the trigger will trigger loads of times all at once, with each time a small leak, which would result in a crash.
I suggest you post all triggers that have anything to do with that level here.
 
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