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Couple important questions dealing with triggers.

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Level 4
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Jan 1, 2008
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1) How do I make items only useable by X unit(s)?
2) How do I make certain items (in example a 2hander) when used, other items (in example a 1hander) cannot be used with it?
3) How do I make items different slots so that they cannot be equipped again? (In example; helmet, breastplate and leggings.)

Thanks for any help. :)
 
Level 8
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Nov 9, 2008
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The basics is you are checking the inventory of a unit when he picks up a specific item, count the items of a type and if they are more than you want you force the hero to drop it.
 
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