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- Nov 4, 2006
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- 1,241
1. What is a Countdown Timer?
Countdown Timers are some kind of clock used to indicate the remaining time until an event
2. How do you create Countdown Timers?
First of all, there are two types of Countdown Timers, periodic timers and one-time timers
a) One-time Timers
Let's start with one-time timers:
First we need two variables, one for the timer itself and one for the timerwindow. Go to Triggereditor and press CTRL + B, then a little window labelled variables appears. then press CTRL + N and another window titled variable shows up.
There you can select type and name of your variable. for the timer i used the name "Timer" , for the variable type look for "timer", then press OK.
Now create a second variable, i called it "timer_window", the variabletype is "timer-window"
Now let's create the Timer:
Make a Trigger with any title, e.g. Eventtimer:
b) Periodic Timers
periodic timers are as simple to create, they can be used if you have a periodic event and want everybody being able to see when the next event happens
as you see the only difference is in this line:
Timer - Start timer as a periodic timer that will expire in 60.00 seconds
if you want to show the timer only to specific players, then don't use the "show timer_window" action. there is another action called "show timer window for player" there you can select any player you want
Note: the Event "Elapsed game time is 0.01 seconds" is necessary because timerwindows can't be displayed on map initalization, of course it doesn't matter if you choose any other event
3. Timer based Events
This is just some additional information, if you want to use this timer for triggering an event just make a trigger, go to Events -> Time -> Timer expires then select the variable of the timer you have. It should look like this then:
(pls tell me if i did any mistakes in translating the WE terms, cause i have the german version and i don't know if i used the correct terms, although the meaning should be correct)
Countdown Timers are some kind of clock used to indicate the remaining time until an event
2. How do you create Countdown Timers?
First of all, there are two types of Countdown Timers, periodic timers and one-time timers
a) One-time Timers
Let's start with one-time timers:
First we need two variables, one for the timer itself and one for the timerwindow. Go to Triggereditor and press CTRL + B, then a little window labelled variables appears. then press CTRL + N and another window titled variable shows up.
There you can select type and name of your variable. for the timer i used the name "Timer" , for the variable type look for "timer", then press OK.
Now create a second variable, i called it "timer_window", the variabletype is "timer-window"
Now let's create the Timer:
Make a Trigger with any title, e.g. Eventtimer:
-
Eventtimer
-
Events
- Time - Elapsed game time is 0.01 seconds
- Conditions
-
Actions
- Countdown Timer - Start Timer as a one-time timer that will expire in 60.00 seconds
- Set Timer = (Last started timer)
- Countdown Timer - Create a timer window for Timer with title time until next Event
- Set timer_window = (Last created timer window)
- Countdown Timer - Show timer_window
-
Events
b) Periodic Timers
periodic timers are as simple to create, they can be used if you have a periodic event and want everybody being able to see when the next event happens
-
Eventtimer
-
Events
- Time - Elapsed game time is 0.01 seconds
- Conditions
-
Actions
- Countdown Timer - Start Timer as a periodic timer that will expire in 60.00 seconds
- Set Timer = (Last started timer)
- Countdown Timer - Create a timer window for Timer with title time until next Event
- Set timer_window = (Last created timer window)
- Countdown Timer - Show timer_window
-
Events
as you see the only difference is in this line:
Timer - Start timer as a periodic timer that will expire in 60.00 seconds
if you want to show the timer only to specific players, then don't use the "show timer_window" action. there is another action called "show timer window for player" there you can select any player you want
Note: the Event "Elapsed game time is 0.01 seconds" is necessary because timerwindows can't be displayed on map initalization, of course it doesn't matter if you choose any other event
3. Timer based Events
This is just some additional information, if you want to use this timer for triggering an event just make a trigger, go to Events -> Time -> Timer expires then select the variable of the timer you have. It should look like this then:
- Timer-Event
-
Events
- Time - Timer expires
-
Actions
- ....
(pls tell me if i did any mistakes in translating the WE terms, cause i have the german version and i don't know if i used the correct terms, although the meaning should be correct)
Last edited: