🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
Blizzard apparently did when they made the WC3 asset mod. In theory it should not be that hard as much of the chunk data should be portable. Only problems come from some of the different limitations of the game engines (WC3 can have models impossible in SC2 without manual modification).
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.