- Joined
- Dec 25, 2004
- Messages
- 3
Hello ! Merry Christmas
I've found your website on google, while searching information about WC3 modeling
I'm making a game with Dark Basic Pro, and i'm looking for good models. And i've thought WC3 models are very good, and i'd like to use them in my game. But the problem is ... how to get them ?
I've found some extractor tools and now i've got .md3 models animated. Using Deep Exploration i can convert it to a .x, but it doesn't keep the animation ! :/ Have you ever seen a game with static heroes models ?
Or i can export all frames of the animation, but i've got about 50 .x, and i'd like to put them together to have only one file ...
So my questions are:
-Is there a convertor mdx -> x or md3 -> x (whitch keeps animations) ? Or how can i extract a mdx to a x, keeping the animation ?
-Is there a tool that can stick a lot of static models to a animated one ?
Thanks for answers, and sorry for my english ... i'm french ;>_<;
Little snap of Arthas in game, but static ;_;
Cya
Ev4n.
I've found your website on google, while searching information about WC3 modeling
I'm making a game with Dark Basic Pro, and i'm looking for good models. And i've thought WC3 models are very good, and i'd like to use them in my game. But the problem is ... how to get them ?
I've found some extractor tools and now i've got .md3 models animated. Using Deep Exploration i can convert it to a .x, but it doesn't keep the animation ! :/ Have you ever seen a game with static heroes models ?
Or i can export all frames of the animation, but i've got about 50 .x, and i'd like to put them together to have only one file ...
So my questions are:
-Is there a convertor mdx -> x or md3 -> x (whitch keeps animations) ? Or how can i extract a mdx to a x, keeping the animation ?
-Is there a tool that can stick a lot of static models to a animated one ?
Thanks for answers, and sorry for my english ... i'm french ;>_<;
Little snap of Arthas in game, but static ;_;
Cya
Ev4n.