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Construction system

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Level 15
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I'm making a Westwood like map, and am currently developing the system myself, but just in case. I'd like a second system incase mine has too many mistakes(That and I'm not good at MUI)
It shall simply do:
Activate ability 'Infantry Tab' (or whatever it is).
Takes you to a menu showing you available options
If you click on it a timer begins which spawns the unit upon completion (unless it's a structure) at it's Primary structure.
If a building, the player then gets Place Structure(and the place bulding order is turned off). And a structure spawns where the spell was cast.

Thanks!
 
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If you click on it a timer begins which spawns the unit upon completion (unless it's a structure) at it's Primary structure.
So you mean like, when it is in "Training in Progress", the timer would show up at the Primary Structure ?
By mean Timer, is it Floating Text ?

What if the Player wants to spawn 7 units ?
Would the timer be in chaos ? (Stacked to each other - at the same location, primary structure).

If a building, the player then gets Place Structure(and the place bulding order is turned off). And a structure spawns where the spell was cast.
So, when you place the order structure, that building automatically built there, without the needs of a Worker ?

Also, is it instantly built or it needs a time to complete the build (default building system) ?
 
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no, it'll be classic C&C, one unit order placed at a time for each class of unit: Structure, Adv. Vehicle ('m making a Dune like game), Light Vehicle, and Infantry.

no a timer occurs, then the conyard gets a Place structure ability, which is used to determine where the structure is placed, it is then instantly built with an earthy effect appearing at the target of the ability. And the timer should be a multiboard for the player building the units.
 
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