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Terrain System

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Hey guys. uhm I'd like to request a GUI terrain system where if a certain type of structure with is constructed, the terrain in an area where it is constructed will also change (ex. Finished constructing a centaur structure, the terrain will change to 'Current Dirt>Barren Dirt' and 'Current Grass>Sand' and 'Current Rough Dirt>Barren Rough Dirt' etc.) also, give an option where the tree/s in the area can change into its blighted form. Thanks :grin:

I really need this for my Altered Melee project. Help me ASAP :xxd:
 
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