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Connect 4

Who doesn't know this game?

Connect 4 in a line to win.
You can change the Color of your 'chips' and the background Music.
Includes Shuffle or Boogie; from Final Fantasy 8.

have fun.

--added TIE function

--had to fix a bug with the TIE function >.<
Contents

Connect 4 (Map)

Reviews
11:14, 18th May 2008 Firelord213: A quite fun map , I like that you're able to change colours , Change music , And zoom in etc. The map follow all map rules so it's approved.

Moderator

M

Moderator

11:14, 18th May 2008
Firelord213:
A quite fun map , I like that you're able to change colours , Change music , And zoom in etc.
The map follow all map rules so it's approved.
 
He doesn't need to since it's already approved.

Even approved maps can be rejected!
Some maps was approved in time when there was no moderator for map section, they are now checked slowly and rejected (ofc if map is fail one it will be rejected)
  • MenuColor11
    • Events
      • Dialog - A dialog button is clicked for Menu2[1]
    • Conditions
      • (Clicked dialog button) Equal to Menu2ButtonColors1[1]
    • Actions
      • Set PlayerColor[1] = Red
      • Unit Group - Pick every unit in (Units owned by Player 1 (Red)) and do (Unit - Change color of (Picked unit) to PlayerColor[1])
      • Dialog - Hide Menu2[1] for Player 1 (Red)
Look bad, use IF THEN ELSE and add Conditions to IF THEN ELSE functions!
Also variables should be set in installation trigger! It will be much easier to change color this way!
You will reduce triggers number!
 
Level 9
Joined
May 31, 2004
Messages
90
Even approved maps can be rejected!
Some maps was approved in time when there was no moderator for map section, they are now checked slowly and rejected (ofc if map is fail one it will be rejected)
  • MenuColor11
    • Events
      • Dialog - A dialog button is clicked for Menu2[1]
    • Conditions
      • (Clicked dialog button) Equal to Menu2ButtonColors1[1]
    • Actions
      • Set PlayerColor[1] = Red
      • Unit Group - Pick every unit in (Units owned by Player 1 (Red)) and do (Unit - Change color of (Picked unit) to PlayerColor[1])
      • Dialog - Hide Menu2[1] for Player 1 (Red)
Look bad, use IF THEN ELSE and add Conditions to IF THEN ELSE functions!
Also variables should be set in installation trigger! It will be much easier to change color this way!
You will reduce triggers number!

and the number of triggers is important for what?
for me , it doesn't matter 'how' it works, just 'that' it works ;)
 
Level 20
Joined
Jul 12, 2010
Messages
1,717
awesome map!! i was winning my friend 5-17 and he raged quited!! xD
maybe make it cable to have 12 players with 6 fields for gaming, and when game starts it goes random player VS random player on the first field, then the same action on the second field and so on...
if you have time make it able to challenge others instead of just randomizing ;p
looking forward to a newer version!! 5/5 :thumbs_up:

EDIT:
i just found a bug!! when nobody wins and it's a die it never resets game...
 
Last edited:
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