Compile errors on WC3 not recognizing natives

Level 3
Oct 17, 2010
Hi, recently I was working on our project and ended up with a very tricky issue. I noticed that some of our effect models had been missing for a long time, so I restarted the map on the HD assets mode. The HD assets mode ended up bringing the graphics back on the backup version, but when trying to save, I got the following compile errors:


There were no actual errors in the code, but this looks like it is not recognising the base WC3 functions whatsoever. Help would be very greatly appreciated since as it stands the map can no longer be saved (but this version can still be opened and run on WC3).

Thank you so much in advance
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