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CommandButtonsDisabled

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The same way you can extract the textures of the enabled icons. They are just at a different path, relative to the enabled icon texture. A tool like MPQEdit can be used to extract them from the map archive. If a complete listfile is present then the folder/path of the disabled button textures should be pretty clear.
 
The same way you can extract the textures of the enabled icons. They are just at a different path, relative to the enabled icon texture. A tool like MPQEdit can be used to extract them from the map archive. If a complete listfile is present then the folder/path of the disabled button textures should be pretty clear.
Hey,

Sorry I wasnt clear enough. I meant the buttons from worldeditor not from a map. I want to use an icon from a "disabled" buttons as the active button, but if i set the path of Art= a disabled button, when i press f10 or w/e it becomes green cause there is no other "disabled" button.
 
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