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[Solved] Command/Vampiric Aura not working on melee units

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Jan 31, 2010
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Well, I just recently got this new error. Everything is fine and set-up at the Object Editor and Triggers, but the Vampiric Aura and Command Aura, which both affect melee units only - they are not working.
Could the problem be with corrupted data?
Do I need to start over with the map?

Stasus: Solved!
Issue: Setting Attack Type to instant counts the unit as ranged one. Wow.
 
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There is an option is Trueshot Aura for that. Basically in Object Editor you can even make is avoid ranged units too.
Meaby you have based your auras on Trueshot Aura; just with differend appearance - in such case, there is nothing wierd with those affecting only range targets if OE field - 'Count Melee Units' is set to False and 'Count Range Units' to True.
 
Level 30
Joined
Jan 31, 2010
Messages
3,552
Everything is fine, I think.
Don't mind leaking, triggers un-set object & trigger data, and visuals. The map is still in heavy development, and I haven't even started a thread for it.
Also, please do not use and claim this map as yours.


I solved the problem. It appears that if you set your
Combat - Attack 1 - Weapon Type to instant, it counts units as ranged. Didn't know that, it can be quite useful, I think.
 
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