• Check out the results of the Techtree Contest #19!
  • Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • Create a void inspired texture for Warcraft 3 and enter Hive's 34th Texturing Contest: Void! Click here to enter!
  • The Hive's 22nd Icon Contest: Creep Abilities is now concluded, time to vote for your favourite set of icons! Click here to vote!

Combo system?

Status
Not open for further replies.
This should be fine?

  • Trig1
    • Events
      • Unit - A unit Starts the effect of an ability
    • Conditions
      • (Ability being cast) Equal to Falcon Punch
    • Actions
      • If (All Conditions are True) then do (Then Actions) else do (Else Actions)
        • If - Conditions
          • ComboBoolean Equal to True
        • Then - Actions
          • Unit - Order (Triggering unit) to Human Paladin - Resurrection (This will be the combo spell.)
          • Set ComboBoolean = False
        • Else - Actions
          • Set ComboBoolean = True
          • Trigger - Run Trig2 <gen> (checking conditions)
  • Trig2
    • Events
    • Conditions
    • Actions
      • Wait 3.00 seconds (If you don't do another Falcon Punch in 3 seconds the combo will fail.)
      • Set ComboBoolean = False
  • Trig3
    • Events
      • Unit - A unit Starts the effect of an ability
    • Conditions
      • (Ability being cast) Not equal to Falcon Punch
    • Actions
      • Set ComboBoolean = False (If you cast another ability between Falcon Punches the combo will fail.)


-------
 
Status
Not open for further replies.
Back
Top