Combining this into one

Status
Not open for further replies.
Level 4
Joined
Jun 12, 2009
Messages
57
I have this trigger all made out for each player in the game. What I want is to know how can I combine these triggers into one so that it will work for every player and I don't have to make each their own.

  • Events
    • Unit - A unit owned by Player 1 (Red) Acquires an item
  • Conditions
    • (Item-type of (Item being manipulated)) Equal to |cFF0080FFVacuole|r
  • Actions
    • Item - Remove (Item being manipulated)
    • Set Vacuoleinterger[1] = (Vacuoleinterger[1] + 1)
    • For each (Integer A) from 0 to Vacuoleinterger[1], do (Actions)
      • Loop - Actions
        • Multiboard - Set the text for (Last created multiboard) item in column 2, row (Player number of (Triggering player)) to (String((Integer A)))
 
Level 4
Joined
Jun 12, 2009
Messages
57
That doesn't work. That causes another problem. Sure it will work for an individual player but, if lets say player 1 has 4 vacuoles and player 2 has 0 if player 2 picks up one they will have 5 because of the math. How do I make the Vacuoleinteger tell one person from another?
 
Status
Not open for further replies.
Top