I have this trigger all made out for each player in the game. What I want is to know how can I combine these triggers into one so that it will work for every player and I don't have to make each their own.
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Events
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Unit - A unit owned by Player 1 (Red) Acquires an item
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Conditions
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(Item-type of (Item being manipulated)) Equal to |cFF0080FFVacuole|r
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Actions
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Item - Remove (Item being manipulated)
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Set Vacuoleinterger[1] = (Vacuoleinterger[1] + 1)
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For each (Integer A) from 0 to Vacuoleinterger[1], do (Actions)
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Loop - Actions
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Multiboard - Set the text for (Last created multiboard) item in column 2, row (Player number of (Triggering player)) to (String((Integer A)))
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