• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

Combinig Spells&level matching..

Status
Not open for further replies.
Level 4
Joined
Dec 30, 2006
Messages
84
I know you will all say that i am noob and that i am spamming the forum... i know this might be true.:sad:

Well, the thing is I am making the spell and ihave a problem (what else could it be.)...

I combined shockwave with endurance aura...spell goes like this:
After Shockwave is cast... wait 0.5 sec then caster is moved to the targeted point of ability is being cast.

After Caster is moved to the location get endurance aura for 10 sec, after 10 sec aura is removed.


Now here is the problem: I am not skilled with using trigger at all...ok a bit..after all i managed to get this thing work somehow..

But i want level 1 shockwave will be matching level 1 endurance aura, and then lvl2 shockwave matches lvl 2 aura ... and so on to level 4.

If someone could explain this to me i would be very grateful to him/them...

THX!:infl_thumbs_up:
 
Level 4
Joined
Dec 30, 2006
Messages
84
Pszczolek TY it is working :thumbs_up: :thumbs_up:

Ohh onemore thing; if that is even possible to do: I want to replace shockwave animation/projectile in to chain lighting / forked lighting, and by that i mean real lighing betwen point A (casting point) and point B (targeted point), becuase now when i replace projectile i only get tile deformation whic is done by shockwave and lighting effect on affected unit(s)... But i want real lighting :D
 
Last edited:
Status
Not open for further replies.
Top