Collision, among other things...

Status
Not open for further replies.
Level 4
Joined
Jul 28, 2009
Messages
64
So, Ive been working on this Action RPG for a while, and I was wondering if anyone had any ideas about a way to make it so my party's heroes didn't have collision with each other, but did with monsters, walls, and everything

I'm not sure it's possible, but I was just curious if anyone had any ideas about it.
 
hmmm Im not sure about this.. I was thinking of something to do with Windwalk, that could be triggered on when the heroes are near each other, but that has the drawback of allowing you to move through enemies for a little bit too... unless I made all enemies buildings... but I don't think that would work out too well.
 
Set the collision size of the heroes to 1 and increase the collision size of the monsters.

This way the heroes will behave as if they don't collide with each other, but will still collide with monsters at the same distance as before.

This doesn't actually remove the collision between heroes, but it should make it negligible.
 
Status
Not open for further replies.
Back
Top