- Joined
- Aug 3, 2004
- Messages
- 710
This is a guide i decided to put up, it's going to contain usefull abilities and unitsetups, for creating interesting towers. This is not a guide to create a tower defense, but a guide to design towers for one.
First a list of basic passive abilities, this is a list made browsing from an end in the editor, if i missed any, just post, and i'll update the list. I'll try and keep out duplicate effects, like multiple detection abilities, one version should be enough.
Terms:
DoT = Damage over Time
AoE = Area of Effect
QnA:
Q: Why is an Orb Effect a bad thing?
A: Because there can only be one orb effect active on a unit at one time. That means, no purge and splash damage at the same time. It also breaks Bouncing attack, and Multi Hit. Heres some examples:
Orb of Lightning(new) vs Envenomed Spears
Default Orb of Lightning(new): Occasionally, the orb effect appears overriding Envenomed Spears, but on all other attacks, Envenomed Spears will poison the unit.
100% Orb of Lightning(new): Envenomed Spear wont work, since the orb will override the effect completely.
100% Orb of Lightning(new) w/ Cooldown: Envenomed Spears will work, aslong as the orb is on cooldown.
100% Orb of Lightning(new) w/ Manacost: Envenomed Spears will not work, unless the tower doesn't have the mana needed for the orb effect.
Contributer: Razorbrain
Barrage
Allows you to make a unit attack multiple units, with the same damage as the tower does itself.
Pros: Multi Target, hits multiple enemies in one way or another, should not be confused with AoE.
Cons: Orb Effects.
Feedback
Burns away mana on attacked units, dealing the burned amout of mana in extra damage.
Pros: Mana Burn.
Cons: Orb Effect.
Flak Cannons
This ability i don't know much about, but from what i've seen, it increases the AoE size of AoE towers.
Pros: N/A.
Cons: N/A.
Flying Machine Bombs
This ability does nothing at all except shows an icon. Usefull for dummy icons, for other abilities that are missing icons.
Pros: N/A.
Cons: N/A.
Magic Sentry
Detects invisible units.
Pros: Detect Invisible.
Cons: None.
Phoenix Fire
An auto fireing ability, which does DoT.
Pros: Can have multiple versions, all working.
Cons: Doesn't display an icon, but can be fixed with a dummy icon.
Bash
Gives a percentage chance to stun attacked units.
Pros: Stunning.
Cons: N/A
Burning Oil
Sets fire to the ground wherever the tower attacks.
Pros: AoE DoT.
Cons: N/A.
Envenomed Spears
Poison ability, deals damage over time.
Pros: DoT, Slowing.
Cons: Orb Effect.
Pillage
A little advanced, but gives a percentage of the units gold and lumber price, based on the damage you deal to it.
Pros: Gain gold and lumber from attacking.
Cons: N/A.
Pulverize
Chance of AoE effect centered at the tower attacking.
Pros: AoE damage.
Cons: Centered on the tower, not the attacking unit.
Critical Strike
A nice ability that has various effects: Chance for multiplicated damage and a fixed damage bonus.
Pros: Does multiple effects.
Cons: N/A.
Disease Cloud
Deals damage to units around the tower. Can leave a plague cloud if the tower dies.
Pros: AoE DoT.
Cons: N/A.
Frost Attack
Slows units hit by the tower, works with splash attacks.
Pros: Slows attacked units.
Cons: N/A.
Spider Attack
Makes the projectile return to the attacker. Purely a visual effect.
Pros: N/A.
Cons: N/A.
Contributer: PurplePoot
Incinerate
Deals extra damage, and makes units explode on death.
Pros: AoE damage on death.
Cons: Orb Effect.
Orb of Lightning(new)
This is one of the most usefull abilities in any tower defense. It allows any point or unit target non-channeling ability to be autocast on attacks. Allows a percentage chance, different for Heroes, Unit and Summons.
Pros: Special
Cons: Needs a trigger to function correct after blizzard did a "balance" change and is an Orb Effect.
Remember this whole guide is a WIP, so i'm still working on it, any input would be appreciated. If you know any passive abilities i've missed, please tell me, and i'll add it to the list.
First a list of basic passive abilities, this is a list made browsing from an end in the editor, if i missed any, just post, and i'll update the list. I'll try and keep out duplicate effects, like multiple detection abilities, one version should be enough.
Terms:
DoT = Damage over Time
AoE = Area of Effect
QnA:
Q: Why is an Orb Effect a bad thing?
A: Because there can only be one orb effect active on a unit at one time. That means, no purge and splash damage at the same time. It also breaks Bouncing attack, and Multi Hit. Heres some examples:
Orb of Lightning(new) vs Envenomed Spears
Default Orb of Lightning(new): Occasionally, the orb effect appears overriding Envenomed Spears, but on all other attacks, Envenomed Spears will poison the unit.
100% Orb of Lightning(new): Envenomed Spear wont work, since the orb will override the effect completely.
100% Orb of Lightning(new) w/ Cooldown: Envenomed Spears will work, aslong as the orb is on cooldown.
100% Orb of Lightning(new) w/ Manacost: Envenomed Spears will not work, unless the tower doesn't have the mana needed for the orb effect.
Contributer: Razorbrain
Standard Passives
Barrage
Allows you to make a unit attack multiple units, with the same damage as the tower does itself.
Pros: Multi Target, hits multiple enemies in one way or another, should not be confused with AoE.
Cons: Orb Effects.
Feedback
Burns away mana on attacked units, dealing the burned amout of mana in extra damage.
Pros: Mana Burn.
Cons: Orb Effect.
Flak Cannons
This ability i don't know much about, but from what i've seen, it increases the AoE size of AoE towers.
Pros: N/A.
Cons: N/A.
Flying Machine Bombs
This ability does nothing at all except shows an icon. Usefull for dummy icons, for other abilities that are missing icons.
Pros: N/A.
Cons: N/A.
Magic Sentry
Detects invisible units.
Pros: Detect Invisible.
Cons: None.
Phoenix Fire
An auto fireing ability, which does DoT.
Pros: Can have multiple versions, all working.
Cons: Doesn't display an icon, but can be fixed with a dummy icon.
Bash
Gives a percentage chance to stun attacked units.
Pros: Stunning.
Cons: N/A
Burning Oil
Sets fire to the ground wherever the tower attacks.
Pros: AoE DoT.
Cons: N/A.
Envenomed Spears
Poison ability, deals damage over time.
Pros: DoT, Slowing.
Cons: Orb Effect.
Pillage
A little advanced, but gives a percentage of the units gold and lumber price, based on the damage you deal to it.
Pros: Gain gold and lumber from attacking.
Cons: N/A.
Pulverize
Chance of AoE effect centered at the tower attacking.
Pros: AoE damage.
Cons: Centered on the tower, not the attacking unit.
Critical Strike
A nice ability that has various effects: Chance for multiplicated damage and a fixed damage bonus.
Pros: Does multiple effects.
Cons: N/A.
Disease Cloud
Deals damage to units around the tower. Can leave a plague cloud if the tower dies.
Pros: AoE DoT.
Cons: N/A.
Frost Attack
Slows units hit by the tower, works with splash attacks.
Pros: Slows attacked units.
Cons: N/A.
Spider Attack
Makes the projectile return to the attacker. Purely a visual effect.
Pros: N/A.
Cons: N/A.
Contributer: PurplePoot
Incinerate
Deals extra damage, and makes units explode on death.
Pros: AoE damage on death.
Cons: Orb Effect.
Orb of Lightning(new)
This is one of the most usefull abilities in any tower defense. It allows any point or unit target non-channeling ability to be autocast on attacks. Allows a percentage chance, different for Heroes, Unit and Summons.
Pros: Special
Cons: Needs a trigger to function correct after blizzard did a "balance" change and is an Orb Effect.
Auto Cast
WIP.
Unit Setups
WIP.
Other Things
Orb of Lightning(new) fix, this is tempoary, since its a little leaky.-
Attack Fix Part 1
-
Events
- Unit - A unit enters (Playable map area)
-
Conditions
- ((Entering unit) is A structure) Equal to True
-
Actions
- Trigger - Add to Attack Fix Part 2 <gen> the event (Unit - (Entering unit) Acquires a target)
-
Events
-
Attack Fix Part 2
- Events
- Conditions
-
Actions
- Unit - Order (Triggering unit) to Attack (Targeted unit)
Remember this whole guide is a WIP, so i'm still working on it, any input would be appreciated. If you know any passive abilities i've missed, please tell me, and i'll add it to the list.
Last edited: