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Cloaking field

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Aug 29, 2012
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If the tree is pre-placed in your map, you can create a region near it, then detect when units enter this region, and you have some dummy caster use a spell based on Invisiblity on them. Similarily, if a unit leaves this region, you can remove the specific invisibility buff.
Same concept with evasion, but you can simply add the ability when a unit enters the region, and remove it when they leave.
 
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