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Is there any way to change the height of terrain through JASS? There are only functions for changing terrain type in GUI, but not cliff height. Thanks in advance.
What kind of cliff are you talking about? Blizzard cliffs or the cliffs you make by raising terrain? If it's the former, then I doubt it, but if it's the latter, then you can use terrain deformations.
You can use deformations, but there are bugs with that + the use of the GetLocationZ function (desyncs in multiplayer if some players have low quality graphic settings). As far as blizzard cliffs... I think there are no natives to create them.
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