• Check out the results of the Techtree Contest #19!
  • Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • Create a void inspired texture for Warcraft 3 and enter Hive's 34th Texturing Contest: Void! Click here to enter!
  • The Hive's 22nd Icon Contest: Creep Abilities is now concluded, time to vote for your favourite set of icons! Click here to vote!

CircleOfShrooms

This bundle is marked as pending. It has not been reviewed by a staff member yet.
Upg: added platform and resizing shrooms
image.png


Author: Blizzard Entertainment
Contents

AshenCircleShrooms (Model)

CircleOfFelwoodShrooms (Model)

CircleOfShrooms (Model)

PlatformWithCircleOfShrooms (Model)

RecoloredShrooms_Ashenvale (Model)

Does this model hold any significant advantages to just placing each mushroom manually ingame?
With a bit of animations, it could be a great simple structure or spell effect.
I think the advantage is purely that you don't have to spam mushrooms in the editor. But I'm not friends with animations and I can only make static objects.
 
Back
Top