• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • Create a faction for Warcraft 3 and enter Hive's 19th Techtree Contest: Co-Op Commanders! Click here to enter!
  • Get your art tools and paintbrushes ready and enter Hive's 34th Texturing Contest: Void! Click here to enter!

CircleOfShrooms

This bundle is marked as pending. It has not been reviewed by a staff member yet.
Upg: added platform and resizing shrooms
image.png


Author: Blizzard Entertainment
Contents

AshenCircleShrooms (Model)

CircleOfFelwoodShrooms (Model)

CircleOfShrooms (Model)

PlatformWithCircleOfShrooms (Model)

RecoloredShrooms_Ashenvale (Model)

Level 22
Joined
Feb 3, 2021
Messages
131
Does this model hold any significant advantages to just placing each mushroom manually ingame?
With a bit of animations, it could be a great simple structure or spell effect.
I think the advantage is purely that you don't have to spam mushrooms in the editor. But I'm not friends with animations and I can only make static objects.
 
Top