I would rate this resource by
1/5 and I would suggest it to be
Rejected because of it's poor quality. I couldn't test entire campaign since it was too problematic to do so. Here's my review about Chapter One, Two and Three.
1. Description at Hiveworkshop needs to be improved. How about telling your
unique story here, in THW?
2. Campaign description also needs to be improved. All I saw was three words.
3. Chapter One:
3.01 Cinematic mode didn't turn on immediately, it looked ugly. This is at the start. All these intervals are not a good idea.
3.02 That camera that keeps changing, sometimes it goes to the ground, it appears down the textures of ground. It's bad. You can notice this in the screenshot below.
3.03 Infernal has too small Selection Scale rate.
3.04 Camera shakes too strongful. If world would shake like this, mountains would collapse, lol.
3.05 When I select a dead unit on the ground, it has full health points and it can be selected. Why?
3.06 Terrain and eviroment art is lacking. You should work harder than that.
3.07 Starting custom music while standard and blizzard's original music is playing? You must remove that and only then start your own music.
3.08 Camera barely moves while dialogs. Make it variable and changable, it will look much better.
3.09 I couldn't relise who am I and what's going on. All I knew was I have to go, nothing else. Make it more clear.
3.10 Objectives do not exist.
4. Chapter Two:
4.1 Why does it have Orc's campaign loading screen? Chapter One hadn't loading screen at all and this chapter do, and it has Orc's campaign one while you play as human. Also loading screen didn't have description while, in my opinion, it should.
4.2 Objectives do not exist.
4.3 When camera changed and appeared nealy to that red 'whisp' called
Floating Entity, camera wasn't locked, I could easily move it and look around the world.
4.4 Camera barely moves while talking to
Floating Entity. Add more cameras.
4.5 Terrain and enviroment art is lacking here too.
5. Chapter Three:
5.01 Orcs Loading screen again, same loading screen. Without any word that could be called a description.
5.02 When game started, I heard footman's death sound.
5.03 Ability's named
Attack Hot-Key confuses with Hot-Key of command -
Attack.
5.04 Fighting system is pretty hard, you should increase the intervals between the time when player must press a button. I couldn't beat that Doom Guard.. Don't think that everyone has keyboard buttons in their heads. This must be balanced.
5.05 Fighting camera got down the ground textures.
5.06 Why Circle of Power appeared down my hero?
5.07 When that circle of power appeared, I couldn't start any fight. You must notice the players. Because it's hard to relise what's going on.
5.08 Nefarious obviously has too small selection scale rate.
5.09 I can't kill Nefarious since I cannot start a fight.
5.10 Why Nefarious' attack sound is Slice? It has no weapon, it hits with it's hands.
5.11 Why items has it's prices and tells me to drop on shop and sell while there is no possiblility to do so?
5.12 As I figured, that circle is there because I'm in fight, so why I don't fight? Please fix your duel systems.
I couldn't play other chapers since I couldn't manage to kill Nefarious because of your defective system of fights. I might keep reviewing other chapters when I will be able to pass this map and only then I will finally decide what my rating this resource deserves.
Rui, I do not think it's a good idea to approve this resource so quickly. It needs LOTS of improvements to earn an approvement, don't you agree?
EDIT: Here goes my review about rest chapters.
6. Chapter Four: (Cinematic)
6.1 Same Orcs Loading screen, you must get something new or at least make it black as the first chaper is.
6.2 Nefarious still has too small selection scale rate.
6.3 While talking to that big blue whisp, camera was boring, try mix it up. Add more cameras because that dialog is quite too long to keep it only one camera.
6.4 I wouldn't say that it's a cinematic, since you could walk and look around. Cinematic contains with 100% gameplay time with Cinematic Mode ON. Order him to walk to that whisp with Cinematic Mode ON instead letting me to do so, or this will be no longer a cinematic. Also add more cameras.
6.5 Why everything ended so quickly and quite harsh? I barely could read the last message of Nefarious because everything ended so quickly and suddenly. You should use
Cinematic - Fade Filter to end everything smoothly.
7. Chapter Five:
7.01 Same Orcs loading screen again, jeez, get something new or at least add a description.
7.02 Please turn off the standard music before you start the custom music.
7.03 Camera successfully moves, but it stops and stays for quite long period of time. Never let your camera stop, always make it moving. As
Septimus would say, 'Audience wouldn't fall asleep'.
7.04 Why am I able to see the edge of the map? It look awful. You can notice the in the screenshot below.
7.05 Terrain & enviroment art is pretty lacking.
7.06 Why Villagers has no portrait?
7.07 I used an ability
Talk targeting a
Sheep, and I actually asked the sheep and Villager with no portrait resposed. Please fix this. Don't make me able to talk to sheep. Also you could make the Questions of yours not that same, mix it up at least a bit.
7.08 You also should make players able to skip the cinematics.
7.09 I tried talking to
Hooded Figure and the dialogs was bugged. Villagers responsed and he said that he said everything he knows, after it, Villager responsed. Please fix this.
7.10 Objectives do not exits.
7.11 My camera got down the textures of ground when I stepped on the top of mountain. Screenshot below.
7.12 When I come closely to the gates, hero repeats the words everytime I enter to that area. How about lauching it only once?
7.13 Items has it's prices and a notice that can be sold.
7.14 I don't know why, but when I restarted the game, that word 'Loyalno' from these small fires wasn't there and when I stepped on the mountain, camera looked at that point and the word wasn't there.
7.15 Why Nefarious is so little? Actually it wasn't clear at all why he was there what's his purpose of being there.
7.16 I've killed Nefarious and what's next? I couldn't relise what next should I do, since there is no objective telling what.
Anyway, I didn't finish this campaign because I couldn't relise how to finish the last chapter. I must say, that story is pretty good and really unique, I liked the story. I also loved the music. This could be pretty good campaign if not these small mistakes in every step. You also should find an experienced terrainer and ask for his help in order to have acceptable or excellent terrain and enviroment. Fixing the bigger part of these points, my rating will increase.
I surely hope you'll work on your project, because it can be pretty successful. Good luck.