- Joined
- Mar 3, 2006
- Messages
- 7
I need help with some triggers for my chicken ball game. If anyone want to help post here or email me at [email protected]
I need 3 types of triggers and cant find anything that explains them, tutorials or anything in the forums about them.
One is a spawn for an item such as the speed rune.
another is for a leaderboard where each player starts with 3 lives ; when a player gets the ball to any other player's goal, the leaderboard subtracts one point from the player who's goal was scored in ; also giving the player who scored that goal a point.
example; player 1 get the ball and scores in player 2's goal. player 2 loses one point. player 1 gains one point.
the third is to respawn a dead unit in a certain field, but i think i can figure that one out on my own.
if anyone wants to help with these triggers i will naturally give you thanks on my map, or name you as helping create it.
also, sorry... how can i make the carrier of an object have a special art effect, like a glow or a swirling ability effect, to signify to otherp layers who has the object.
I need 3 types of triggers and cant find anything that explains them, tutorials or anything in the forums about them.
One is a spawn for an item such as the speed rune.
another is for a leaderboard where each player starts with 3 lives ; when a player gets the ball to any other player's goal, the leaderboard subtracts one point from the player who's goal was scored in ; also giving the player who scored that goal a point.
example; player 1 get the ball and scores in player 2's goal. player 2 loses one point. player 1 gains one point.
the third is to respawn a dead unit in a certain field, but i think i can figure that one out on my own.
if anyone wants to help with these triggers i will naturally give you thanks on my map, or name you as helping create it.
also, sorry... how can i make the carrier of an object have a special art effect, like a glow or a swirling ability effect, to signify to otherp layers who has the object.