I'm doing a creep wave system.
I need to change the creep wave when I improve a building.
I wanted to make a trigger to check if the building (unit) is in a certain area, if it is a level 1 barracks, then certain units come out, if it is already a level 2 barracks, then other units.
Can you advise how to implement this correctly?
I am a beginner, so if the answers will be very detailed and with examples, I will be very grateful.
I need to change the creep wave when I improve a building.
I wanted to make a trigger to check if the building (unit) is in a certain area, if it is a level 1 barracks, then certain units come out, if it is already a level 2 barracks, then other units.
Can you advise how to implement this correctly?
I am a beginner, so if the answers will be very detailed and with examples, I will be very grateful.