- Joined
- Mar 17, 2005
- Messages
- 135
Anyone tell me why this is not working? It add 100 hitpoints to the building when item is purchased. Farm_Life is set to 300 in initilization trigger. The speacial effect works but does not add 100 hit points. Sometimes I overlook something so please help me : ).
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Hit Points
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Events
- Unit - A unit Sells an item (from shop)
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Conditions
- (Unit-type of (Selling unit)) Equal to The Farm
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Actions
- Set Farm_Life = (Farm_Life + 100)
- Set Temp_Point = (Position of (Selling unit))
- Unit - Set life of (Selling unit) to (Real(Farm_Life))
- Item - Remove (Sold Item)
- Special Effect - Create a special effect at Temp_Point using Abilities\Spells\Human\ThunderClap\ThunderClapCaster.mdl
- Special Effect - Destroy (Last created special effect)
- Custom script: call RemoveLocation (udg_Temp_Point)
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Events