- Joined
- Jun 21, 2017
- Messages
- 31
So essentially ive been trying to make a dash skill that stopped when the unit collides with a Wall/Building/DDooa (unpassable terrain in general) .
I know how to do the dash itself and i know how to make the unit stop upon reaching the destinuppon as well as stop uppon hitting a unit. Its the part of stopping uppon contact with terraon that im just not sure how to do.
Ive had an idea of how to do it but i dont know if Warcraft 3 has the required commands.
Is there a way for the game to check whether a point is inside a passable or impassable zone?
I know i could in theory make a region around each dooad and building and check if the point is inside any of those regions but that would take quite a lot of both work as well as time.
So is it possible to check whether a space is occupied and if so is it doable with GUI or with JASS?
Thx to anyone who answers
I know how to do the dash itself and i know how to make the unit stop upon reaching the destinuppon as well as stop uppon hitting a unit. Its the part of stopping uppon contact with terraon that im just not sure how to do.
Ive had an idea of how to do it but i dont know if Warcraft 3 has the required commands.
Is there a way for the game to check whether a point is inside a passable or impassable zone?
I know i could in theory make a region around each dooad and building and check if the point is inside any of those regions but that would take quite a lot of both work as well as time.
So is it possible to check whether a space is occupied and if so is it doable with GUI or with JASS?
Thx to anyone who answers