Charging Undead! TD
By HammerFist
Gameplay Info
In Short
- Classic TD
- 17 Towers
- 20 Creep Waves
- 4 Boss Levels
- Normal, Advanced, Hard Mode
- Single Player 32x32 Map
Towers
17 Towers
15 Attacking Towers
2 Aura Towers
Most of towers are classic, like you have seen them before in many other TD maps, so for excample poison tower, frost tower, death tower, arcane tower, and also two Aura towers, one speed attack speed on nearby towers, and other low move speed of nearby enemy units
Waves
There is 20 waves, like you have seen in other maps before it goes by logic, firstly enemy units are weak (skeletons, ghouls), later, with every level, they become more powerful(abominations, meat wagons). Every fifth level is boss level, that level have few heroes spawned that are much stronger comparing with other mobs.
Level 5 - Lich
Level 10 - Crypt Lord
Level 15 - Sylvanas
Level 20 - Death Knight
Pictures
First of all , please don't bother me how terrain is simple, that is stile in what TD maps are done, so you cannot expect something so good here.
Even if it is done with out imports and only 186 doodads, I think terrain is nice looking
. So pictures are the must so:
Credits
Entire map is done by HammerFist, with additional help by Pirate_Of_7_Seas and Spartilo.
Additional Info
Work Time: 7 days.
Creating Team: 2 men.
Inspiration: Old warcraft 3 maps.
Imports: 1 (Map Preview)
Detailed: In last time I miss old warcraft maps, and by opening this thread:
http://www.hiveworkshop.com/forums/warcraft-discussion-99/do-you-miss-old-school-kind-maps-235195 I have seen that and other people miss such maps to, so I got big inspiration to break our nostalgia by creating this map, I hope to you all will enjoy its simple lovely gameplay.
Keywords:
charging undead, td, tower defense, scourge, hammerfist, mini game, single player, classic