SpasMaster
Hosted Project: SC
- Joined
- Jan 29, 2010
- Messages
- 1,986
Hey guys,
I will try to go to the problem as fast as I can. =)
So here I am, having a map on one year. Love it, been doing it all day for so long time, until..
One day I decided to import a new spell, here from THW. It was an Omnislash spell, but I won't tell exactly which one it is because I am not sure if it's the source of the problem and I don't wanna blame it's maker.
So, what happened is this:
1.I imported the spell.
2.All I edited was:
-it's icon
-it's numbers (cooldown,damage, etc...)
3.I tested the map.
4.Everything seemed ok.
5.I saved it as I usually do.
6.I made some changes on my other spells (again, numbers only)
7.I test again and you know what I note?
KABOOM! Any consumable item (potions, scrolls, etc..) don't consume charges after being used. Say I have the item Healing Potion with 3 charges. I use it, gain 500 health but it's charges do not drop! Same goes for any other item.
Why I blame the spell? Well this problem wasn't there before the importing of the spell. I am also using the Stack'n Split system. I checked all the variables in case they collided (the ones from the spell and the stack system). Didn't find anything.
So the map is dead for more than 3-4 months, because people would have unlimited amount of potions. Any thoughts? I am ready to give you that unprotected (bugged) version of the map. The last one without the spell is here on THW. Version 6.2.
Thanks in advance!!!
I will try to go to the problem as fast as I can. =)
So here I am, having a map on one year. Love it, been doing it all day for so long time, until..
One day I decided to import a new spell, here from THW. It was an Omnislash spell, but I won't tell exactly which one it is because I am not sure if it's the source of the problem and I don't wanna blame it's maker.
So, what happened is this:
1.I imported the spell.
2.All I edited was:
-it's icon
-it's numbers (cooldown,damage, etc...)
3.I tested the map.
4.Everything seemed ok.
5.I saved it as I usually do.
6.I made some changes on my other spells (again, numbers only)
7.I test again and you know what I note?
KABOOM! Any consumable item (potions, scrolls, etc..) don't consume charges after being used. Say I have the item Healing Potion with 3 charges. I use it, gain 500 health but it's charges do not drop! Same goes for any other item.
Why I blame the spell? Well this problem wasn't there before the importing of the spell. I am also using the Stack'n Split system. I checked all the variables in case they collided (the ones from the spell and the stack system). Didn't find anything.
So the map is dead for more than 3-4 months, because people would have unlimited amount of potions. Any thoughts? I am ready to give you that unprotected (bugged) version of the map. The last one without the spell is here on THW. Version 6.2.
Thanks in advance!!!