- Joined
- Aug 18, 2013
- Messages
- 85
I have always made cinematics that were fixed to a certain position. But I want a cinematic that can happen anywhere. That means if the hero dies in a certain place. The cinematic will take place there.
The problem is I don't think it's possible to have the complex action or camera angles.
I want a character to do a leap and attack another hero in the cinematic.
Is there a way that the game can place the killer of the dying hero 100 paces away from where the dying hero was killed? So he can leap and attack from there?
The problem is I don't think it's possible to have the complex action or camera angles.
I want a character to do a leap and attack another hero in the cinematic.
Is there a way that the game can place the killer of the dying hero 100 paces away from where the dying hero was killed? So he can leap and attack from there?