Chapter Cinematic Button on a Custom Campaign
I had this doubt for many years and never thought about asking. There are two types of chapter buttons in cinematics when we play most of the normal wc3 campaigns: The Missions, and the Cinematics. The Missions are the regular wc3 maps that load after the previous, and Cinematics are the CGI movies that play either at begining or end of a campaign, example below:
I'm aware these movies are exported as .mpq files.
My question is, is this something we're able to re-create? Putting aside the idea of a CGI movie, let's just say we put a X video or a simple recording of a normal wc3 cinematic, simply for the sake of getting that camera icon on your chapter, how would this work out? We put the movie in the campaign's imported resources, turn it into mpq, then call it via trigger editor to play during a certain moment we want? Would this create the camera button chapter on our mission list or is there another condition to do this?
I had this doubt for many years and never thought about asking. There are two types of chapter buttons in cinematics when we play most of the normal wc3 campaigns: The Missions, and the Cinematics. The Missions are the regular wc3 maps that load after the previous, and Cinematics are the CGI movies that play either at begining or end of a campaign, example below:

I'm aware these movies are exported as .mpq files.
My question is, is this something we're able to re-create? Putting aside the idea of a CGI movie, let's just say we put a X video or a simple recording of a normal wc3 cinematic, simply for the sake of getting that camera icon on your chapter, how would this work out? We put the movie in the campaign's imported resources, turn it into mpq, then call it via trigger editor to play during a certain moment we want? Would this create the camera button chapter on our mission list or is there another condition to do this?
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