• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • The Hive's 22nd Icon Contest: Creep Abilities is now concluded, time to vote for your favourite set of icons! Click here to vote!
  • ✅ The POLL for Hive's Texturing Contest #34 is OPEN! Vote for the TOP 3 SKINS! 🔗Click here to cast your vote!
  • ✅ The POLL for Hive's Techtree Contest #20 is OPEN! Vote for the TOP 3 FACTIONS! 🔗Click here to cast your vote!

[JASS] Changing Unit's animation scale

Status
Not open for further replies.
That's how it's used.
But perhaps I'm miunderstanding the concept...

What I'm trying to do, is make a human peasant look slow (slower by 50 %) while he's walking. So that the actual speed is normal, only he should look much slower.
Am I doing the right thing?
 
Status
Not open for further replies.
Back
Top