• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!

[Trigger] Changing terrain AI problem

Status
Not open for further replies.
Level 19
Joined
Jan 22, 2011
Messages
3,968
Hi there i don´t now if you now this Trigger:
  • Actions:Change terrain of (center of (playable map area))to (terrain tipe (loadaeron-earth)) using zise 3 and shape circle
What is my question? well when i use this trigger the terrain only changes it texture, an not it walkable or buildable options and the place at the mimimap keeps loking like the old terrain that was there, is there a form to change all this? rep will given.
 
The minimap won't change to the new terrain, simply because the minimap's texture is loaded in the initialization of the map. You can't deal with it I'm afraid.

For walkability, etc., use the other action:
  • Environment - Set terrain pathing at (Center of (Playable map area)) of type Walkability to On
On to activate the said pathing type, Off to deactivate.
 
Status
Not open for further replies.
Top