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[Solved] Changing center point of models

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Feb 24, 2016
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well i am having trouble trying to figure out if there is a way to move a building so it is more centered, with some custom models i think they look great and want them in my map but the texture seems to go over the ground texture under the building and its not in the center of the circle when its selected as you can see here
50b70261fbaa291c885d6e53e9437664.png

it seems like something easy to fix but i just cant seem to find any info on how i would go about doing it..
 
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Go to Art - Ground Texture and change it as you like.
that doesnt change where the building is centered though all that does is change the ground below it...
theres enough space above the model to have it more CENTERED, instead of the building in the middle being the center of the models placement. like i said with the green circle, look how much space is above it and how much of the model goes over it towards the bottom
 
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You will need to edit the model file and translate it so that the origin is not under the central building but rather in the middle of the quadrangle like area.

If you got this model from this site, consider posting it as a problem on the resource's thread. The model origin is clearly incorrectly placed.
i did, and thank you! i was able to edit it myself in war3 model editor. i tried to change it by just moving the center with the mouse but that didnt work, but then you mentioned 'translate' and i remembered seeing that in the editor so i changed that till i got it lined up a whole lot nicer looking
3df9acd0c16e9595520f2072377bfffd.jpg
 
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