- Joined
- Jul 29, 2010
- Messages
- 319
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Carrying
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Events
- Unit - A unit Acquires an item
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Conditions
- (Unit-type of (Triggering unit)) Equal to Peasant
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Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
- ((Item carried by (Triggering unit) in slot 1) Equal to No item) and ((Item carried by (Triggering unit) in slot 2) Equal to No item)
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Then - Actions
- Animation - Add the gold animation tag to (Triggering unit)
- Else - Actions
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If - Conditions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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Events