Hi,
I am building a TowerDefense Map, which should get a TowerWars Mode which is available if the Middle player is not in the game.
Theirfore I want to change the Terrain in the middle of the map.
I just got an idea how to do it, but it doesnt work like i want.
I created 2 Loops have a rect and in the second loop I look at point center of rect + A,B and change the terrain from grass to brick and from dirt to white marble (just example) then i set the buildablility for that point to off.
The Prob is I may change the look of the terrain very easily, but the builability is only locked every third quare.
Is there a way to select every point in a rect or any other way to change the buildability and change the texture of the ground, by checking the old texture for a large region?
I am building a TowerDefense Map, which should get a TowerWars Mode which is available if the Middle player is not in the game.
Theirfore I want to change the Terrain in the middle of the map.
I just got an idea how to do it, but it doesnt work like i want.
I created 2 Loops have a rect and in the second loop I look at point center of rect + A,B and change the terrain from grass to brick and from dirt to white marble (just example) then i set the buildablility for that point to off.
The Prob is I may change the look of the terrain very easily, but the builability is only locked every third quare.
Is there a way to select every point in a rect or any other way to change the buildability and change the texture of the ground, by checking the old texture for a large region?