Hello everybody,
Question 1:
I created a small mod for burrowed units, which allows them to move at 10% of their default movement speed while underground.
Then I tried creating a trigger which allows them to move at 50% of their default movement speed while burrowed on blighted ground.
I based my trigger on this thread:
movespeed increase while on blight
Worked with solution from this thread:
[Solved] - Unit expiration timer (Pause/Unpause)
I just can't get it to work :/
For comparison I tried increasing the movement speed of a nonburrowed unit, e.g the Crypt Lord, but this also does not work.
Please tell me what I'm doing wrong.
Question 2:
I added particle effects to the movement of burrowed units, which I want to be visible to anybody, even if they can't detect the unit itself.
Is that possible, if yes, how? Example is at the bottom of the map.
Greetings Iovilius
Question 1:
I created a small mod for burrowed units, which allows them to move at 10% of their default movement speed while underground.
Then I tried creating a trigger which allows them to move at 50% of their default movement speed while burrowed on blighted ground.
I based my trigger on this thread:
Worked with solution from this thread:
[Solved] - Unit expiration timer (Pause/Unpause)
For comparison I tried increasing the movement speed of a nonburrowed unit, e.g the Crypt Lord, but this also does not work.
Please tell me what I'm doing wrong.
Question 2:
I added particle effects to the movement of burrowed units, which I want to be visible to anybody, even if they can't detect the unit itself.
Is that possible, if yes, how? Example is at the bottom of the map.
Greetings Iovilius
Attachments
Last edited: