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change models for every map

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Level 2
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Feb 3, 2014
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19
Hello, I've got a question.
Is there a way to change models for every map at one go with World Editor or another tool?
 
For every map on your computer:

1) Enable local files (you can go to the registry to do this, or search for the thread with the file Custom.reg, download it and run it)
2) Create a Units folder inside your wc3 folder
3) Create subfolders there depending on the path of the unit model you want to change
4) And place the new model on the correct path
5) Skins needed might need to be placed in the root of your wc3 folder
 
Level 2
Joined
Feb 3, 2014
Messages
19
I've enabled Local Files now and created a Units folder.
But what next? Do I have to name the subfolders like the path of the unit I want to change? And what do I have to put inside these folders?

Thank you :)
 
Level 2
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Feb 3, 2014
Messages
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I've succesfully managed to use the mpq browser :D
and then I copied the .mdx, the portrait.mdx, the .blp and a couple of wav's.
But nothin has changed :\
Thank you for your help :)
 
Well, you copied them, so why would you expect it to change???

You need to edit them yourself, then put those edited models on the right path using the method I stated above

For example, let's say the Footman models path is Units\Human\Footman\Footman.mdx

then you see an awesome model in hive and want to replace all Footman with that model:

You create the Units Folder
Then create the Human folder
Then create the Footman folder
Put the downloaded model inside the Footman folder
rename it to Footman.mdx
 
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