• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • 🏆 Hive's 6th HD Modeling Contest: Mechanical is now open! Design and model a mechanical creature, mechanized animal, a futuristic robotic being, or anything else your imagination can tinker with! 📅 Submissions close on June 30, 2024. Don't miss this opportunity to let your creativity shine! Enter now and show us your mechanical masterpiece!🔗 Click here to enter!

Change Animation Tag when picking up item?

Status
Not open for further replies.
Level 39
Joined
Jul 26, 2004
Messages
1,481
Hey, I'm trying to work on a map/campaign where you can pick up different kinds of weapons/armour like two handed swords/axes, one handed swords/axes, shields etc.
I'm using a modified version of .KC's villagermale (will ask permission and give credit if I release of course) and I'm trying to change the animation tag of the hero when he picks up a certain weapon.
So far I've been able to change the animation tag when he picks up a weapon, but the problem is that he keeps the tag when dropping the item on the ground. And after picking up a new weapon. I just can't figure out how to do it.

So if anyone would be interested in taking a look, I would be really greatful.

I'm not really an experienced triggerer, so please don't laugh :p

Also, a little side question; is it possible to allow the player to choose his/her own name for a certain unit through triggers?
 

Attachments

  • test.w3x
    806.8 KB · Views: 44
Level 11
Joined
Nov 15, 2007
Messages
781
Hero names can't be changed. Unit names can't be changed. You can create a floating text over the unit with a custom name I suppose.
 
Status
Not open for further replies.
Top