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Champions Arena v5D

Champions Arena v5C
JULIANO - 20_Deitar presents
Champions Arena v5D
Mighty heroes from all over Azeroth come to this arena to prove themselves with their combat and magic, however, once in, their only choice is to fight until the end against huge hordes of warrior creatures, they must act as a team and use their spells to survive along with the fighting.

Map Information
Champions Arena is a 10 players arena survival type of map, the main objective consists in using your hero to survive in the arena agains waves of creeps that come from the sides, teamwork is required although it is playable in single player,you must make good use of your hero skills and prepare yourself properly before each round.

Features
  1. Choose one from ten custom heros in the tavern
  2. Prepare yourself with 3 shops that sell consumables and items that can be combined into stronger versions
  3. When all players are ready, enter the teleport to leave the shop zone and to teleport everyone to the arena to fight
  4. Survive 20 waves of creeps
  5. Every 5 rounds the fifth is a boss battle, this version has 4 bosses
  6. Each hero has at least 2 triggered spells or customized
  7. Whenever you end a round you will return to the shop zone where you can prepare again for the next round
  8. If you die during battle, you will be revived only in the next round, however if everyone dies, you will lose a life(lumber) and will have to try the same round again
  9. If you have no lumber and die, you will be defeated!
  10. If you manage to beat the game by finishing all rounds, the arena will turn into a PVP arena and you will fight other players

Screenshots

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Credits
  1. Callahan - many special effect models
  2. Paladon - knockback system and template
  3. tinki3 - omnislash spell
  4. redscores - multishot spell
  5. Diablo-dk - item recipe system
  6. Mr. Zero - item stacking system
  7. rmx - wild axes (double throw) spell
  8. JetFangInferno - special effect models
  9. -Kobas- - map description template and description images
  10. Freakazoid - damage floating text system (tweaked by me)
  11. BloodSoul - soulsteal spell
  12. narogog - air strike spell
  13. NFWar - rocket spell
  1. Fixed Meteor effect
  2. Removed Vampiric Aura from 3rd boss
  3. Fixed multiboard not counting kills correctly on PVP mode
  1. Fixed Dragon Heart from regenerating enemy creeps
  2. Rebalanced Centaur level
  3. Many overall balances on gameplay
  4. Fixed a few typos
  5. Fixed bugs with the multiboard icons
  6. Added a new potion of Health and Mana
  7. Added an upgraded version to Frost Axe, Royal Shield, Spiked Shield, Vampire Axe, Vampire Shield, War Axe and War Shield
  8. Dragon Heart, Scale and Soul combined now create Dragon Orb
  9. PS: this will maybe be the last version released, unless for bug fixing or rebalancing
  1. Decreased duration on Ancestral Might
  2. Decreased Pulverize damage a bit
  3. Fixed a large amount of typos
  4. Replaced Berserker's Critical Hit with Bladestorm
  1. Added a new hero: Tauren
  2. Added a rune-spawning system that creates powerup runes in the arena periodically
  3. Added new recipe items for basic stat items and Boots
  4. Replaced Berserker's ultimate
  5. Replaced Ancient default ability: now is Spirit Link
  6. Removed Potion of Invisibility from shop(useless)
  7. Replaced Mechanician Aim with Power Shot
  8. Increased Poison Arrows duration
  9. Changed the tiles and game interface to Forest/Night elf
  10. Changed Loading screen image
  11. Removed all the gates definitelly
  12. Fixed Frost Sage icon on multiboards
  13. Bosses now will get HP/damage rescaled when someone quits
  14. Time is always day now
  15. Fixed some tooltips and hotkeys
  16. Changed some creeps missile
  17. Removed Mechanical classification from level 13 monsters
  18. Last boss won't give 4000 gold if his illusion dies
  1. Removed Gate
  2. Fixed a glitch with Holy Shock and Rocket
  3. Fixed Onslaught cooldown
  4. Bosses now drop gold for all players and 2 lives(REFIXED)
  5. Increased gold income on first rounds
  6. Bosses now REALLY dont use summons on less than 3 players games
  7. Reduced first boss speed
  1. Added new hero: Priest(support and main healer)
  2. Added two new upgradeable and combinable items: Sobi Mask and Ring of Health
  3. Fixed all creeps to create corpses upon death
  4. Replaced Paladin's Inner fire with Sacrifice
  5. Bosses will only summon units when players amount is greater than 3
  6. Remade Onslaught spell to stop the horrible bugs
  7. Increased ultimates learn delay from 3 to 4
  8. Replaced Wizard's Brilliance to Arcane Intellect
  9. Replaced Wizard's name to Frost Sage and replaced model from jaina to draenei seer
  10. Fixed Finger of Death to stop damaging friendly heroes on explosion
  11. Added a small knockback to finger of death and explosive barrel
  1. Added a new Hero: Mechanician
  2. Added 4 new creep waves and a final Boss
  3. Replaced Ancient's default spell from Abolish Magic to Anti-magic Shell
  4. Changed Ranger model from sylvannas to shandris
  5. Changed paladin model from uther to arthas(with hammer)
  6. Customized the UI, tooltips and interface now look a lot better and cleaner
  7. Added a sound to 3rd boss entrance
  8. PVP mode now gives a income
  9. Creeps now get exponential difficulty instead of linear
  10. Salamanders now cast Frenzy
  11. Updated floating Damage&Spell system(now leakless)
  12. 3rd Boss tweaked and summons more infernals
  13. Fixed bounty on some levels
  14. Minor bugs fix
  1. Improved Death Knight's Soul Steal, now heals by 40% of the damage done
  2. Increased mana on Demon Lord's Dark Portal
  3. Eredar Diabolist (summoned) now has ability Finger of Pain instead of Firebolts
  4. Demon Lord's Finger of Death now damages only enemies on explosion
  5. Fixed Meteor to damage units in the AoE after the meteor falls, not in the AoE of casting
  6. Whirlwind air duration decreased(it was extremelly annoying on pvp and bosses)
  7. Enlarged the Safe Zone a bit
  8. 2nd and 3rd boss now cast avatar for some seconds
  9. 2nd and 3rd boss have increased hitpoints and damage(on multiplayer)
  10. Remade some boss spells to increase difficulty
  11. Bosses summoned units have increased damage
  12. Increased overall creep difficulty on levels 11-15 (hitpoints and damage)
  13. Fixed a few tooltip bugs
  1. Fixed multiboard to properly show player names and scores
  2. Nerfed Permafrost
  3. 2nd and 3rd boss now have avatar ability for a small duration
  4. Increased damage and attack speed on later levels
  5. Frost Sphere slow greatly reduced (it was too strong)
  6. Banish nerfed
  7. Ultimate Claw's Avatar ability nerfed
  8. Bosses won't run out of mana and stop casting abilities
  1. Added a new hero: Death Knight
  2. Added 3 Spellbook items that can be combined
  3. Remade some spells on Ancient
  4. Added Multiboard instead of Leaderboard
  5. New loading screen and minimap image, introducing the death knight
  6. Terrain now is covered in snow
  7. Fixed message when players leave the game
  8. Floating text now displays the proper color on spell casting
  9. Onslaught fixed
  10. Nerfed Double Throw
  11. Bosses now are actually difficult to defeat on multiplayer
  12. Remade the Safe Zone
  13. Decreased hero hp and mp increase on stats
  14. PVP probably fixed(again)
  15. Fixed Permafrost damage
  16. Avatar abilty nerfed
  17. Increased summoned units damage and armor
  18. Groundshaker improved
  19. Finger of Death explosion damage improved
  20. Creeps get increased damage on higher levels
  21. Fixed a bug that allowed Ranger to blink through trees
  22. Cleaving Attack on Bloodpact decreased
  23. Enabled bounty on PVP mode
  24. Many minor bug fixes
Keywords:
champions, arena, hero, survival, custom, creeps, boss, blood, battlefield, frost, fire, demon, dreadlord, ogre, orc, human, elf, pvp, daemon, pit
Contents

Champions Arena v5D (Map)

Reviews
02:08, 21st Jan 2011 -Kobas-: Map Status: Approved Broken Rules: / Comment
Level 6
Joined
Feb 11, 2010
Messages
205
hey i tested your map, here is what i got:

The Bad Stuff:
- - - - - -

The Good Stuff:
- the idea
- the terrain
- the heroes
- the quality
- everything els :)

Suggestions:
- more items
- more heroes

Map is great keep it up ;)
Rate: 5/5
Rep: 1+
 
Level 9
Joined
Jun 4, 2007
Messages
205
Great Chief Aeon
Yeah and some features are much better, and some crazzy bugs are also fixed :)

Shads
Hey, thanks, please tell me if you like it

Orcnet
First, thanks for reviewing the map deeply as you did, I'm really thankful and happy that you liked it :)
-Yes its a teamplay map, single player may be very difficult even with less creeps being spawned, but im going to think about improvements like balancement, extra gold or items when solo
-I'll add a npc showing the item recipes, yes, its hard to figure out the combinations just by reading, I will as well add more advanced items
-About the axe combination trigger you mentioned, I'll check the triggers, but if you had a Axe II, an Axe I and a Death Mask, then if you bought another axe, it will all become the Vampire Axe, because the axes mix togheter before the mask, will check it though

Again, thanks a lot for this reviewing.
rep'd

Magnet199
Simple review, but thanks anyway, and thank you for rating!
+rep
 
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