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Chain Lightning Explosive

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Level 3
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51
I'm trying to create a finger of death with multiple targets.
the visual magic was right but even having set up the damage engine 3.8 and edited the order string the explosion does not happen.
 

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How To Post Your Trigger
Chaning the fields "Text - Order string.. " has no effect, it is still the default chaning lightning order.
Also kinda think that won't work with chain lightning: cause 4/6/8 targets that takes hit 1/1.5/2 secons to finish.
On that time the unit is proably not performing the chain lightning order anymore.
 
Level 7
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Apr 17, 2017
Messages
316
How To Post Your Trigger
Chaning the fields "Text - Order string.. " has no effect, it is still the default chaning lightning order.
Also kinda think that won't work with chain lightning: cause 4/6/8 targets that takes hit 1/1.5/2 secons to finish.
On that time the unit is proably not performing the chain lightning order anymore.

Shouldn't he also be using

Unit - A unit Is issued an order targeting an object


event ?
 
Level 25
Joined
Feb 9, 2009
Messages
1,800
No I help comrade

Edit - Added the Finger of Doom to your map with triggers

Its value is 500/750/1000/1250
and 4/6/8/10 for bounce
Note - Chain lightning cannot target buildings so it loses this ability.

Let me know once you've downloaded it and I will remove the map
 

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Level 3
Joined
Nov 1, 2018
Messages
51
No I help comrade

wow ... it works but my map goes to level 15 as I do to add 1 new level to magic, magic I would like it to be progressive then level 1 of less damage less people, level 2 more damage more people etc if this complicates too much fixed damage and set the number of targets already enough

I do not know how to thank you

edit
this is the current version of my map not yet released on the page I'm working on Warlock undead
 

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Last edited:
Level 25
Joined
Feb 9, 2009
Messages
1,800
The dummy spell is based on chain lightning, and the casting trigger already sets the level of the dummy chain lightning to the caster's finger of death.
You need only modify the dummy spell to level 15 and how many targets, as for damage go to INIT trigger and modify FOD_Damage variable, it's currently on 500.00.
I personally like to set it to 250 x level of ability

I need to run though, so I'll happily help later today

A thank you is fine, this is enjoyable

EDIT: Make that tomorrow evening ; ;
 
Last edited:
Level 3
Joined
Nov 1, 2018
Messages
51
The dummy spell is based on chain lightning, and the casting trigger already sets the level of the dummy chain lightning to the caster's finger of death.
You need only modify the dummy spell to level 15 and how many targets, as for damage go to INIT trigger and modify FOD_Damage variable, it's currently on 500.00.
I personally like to set it to 250 x level of ability

I need to run though, so I'll happily help later today

A thank you is fine, this is enjoyable

EDIT: Make that tomorrow evening ; ;


no hurry better perfection than speed

thanks for the help
 
Level 3
Joined
Nov 1, 2018
Messages
51
The dummy spell is based on chain lightning, and the casting trigger already sets the level of the dummy chain lightning to the caster's finger of death.
You need only modify the dummy spell to level 15 and how many targets, as for damage go to INIT trigger and modify FOD_Damage variable, it's currently on 500.00.
I personally like to set it to 250 x level of ability

I need to run though, so I'll happily help later today

A thank you is fine, this is enjoyable

EDIT: Make that tomorrow evening ; ;

I tried to edit but whenever I put the skill on level 4 it disappears from the hero
 
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