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Cave of Lava

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Level 15
Joined
Dec 12, 2006
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1,664
I like it. It looks VERY good in my opinion. Although my peers probably won't agree with me because of the spikes on the bottom, but I think it gives it a nice volcanicy feel. Keep up the good work!
 
Level 36
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Jul 1, 2007
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6,677
HT I would agree with most of that except the dungeon fog red bit. I think he should probably use doodads (i.e. smoke smudges or red-tinted glow doodads) and maybe even some brown for brimstone and then it would look awesome. I also think there should be some light coming from the tunnel at the top (assuming it's the entrance or exit or something), it would add a nice cinematic effect.
 
Level 24
Joined
Jan 19, 2008
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2,445
Hehe I honestly thought that this would have been a little less liked picture, but I was wrong i guess.... Well anyways gonna try that orange fog and the red ground fog thingy now

EDIT: Didn't really work out too well
 
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Level 24
Joined
Nov 9, 2006
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2,558
I really like it, kind of Blizzard'ish terrain, but with more on it.
The only thing i dont like is the noise on the terrain, try put a fitting rock up on them and make the rock melt togheter with the terrain spike.
Then it wont look so spiky.
A few upside down stalagmites (or however u spell it) under the rock cave would make it looks slightly nicer and more variated under the cave.
 
Level 7
Joined
Aug 10, 2004
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185
Very cool, reminds me of the terrain I did of the same theme. Why is the top so square, though? It looks very block-ish. Also, try throwing some light models on the fire.
 
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