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Some of you maybe played lordearon tactics or strife in plagualands
There u use an castle to get more unit spawn and i need an similair trigger as simple as posible
Thats kinda all
Nah that's not what he wants. What you should do is like:
Every <Spawn Time> Seconds
Unit - Create ((count units in group (units of type <castle>))) * <number of units to spawn per castle>) <units to spawn> for <player> at center of <region> facing default building facing degrees.
the time event i understand and the create thingy an bit but i dont think this wil work out can u use trigger tags and maybe (u say youre an good trigerer) ge tit right ?
Il be on tonight in 3 hours
Set Temp_Group = (Units owned by (Your Player) of type (Castle))
Unit - Create ((count units in group (Temp_Group) * <number of units to spawn per castle>) <Units to spawn> for <Your player> at Point1 facing default building facing degrees
Custom script: call RemoveLocation (udg_Point1)
Custom script: call DestroyGroup (udg_Temp_Group)
Like this.
Point1 is "Point" variable and "Temp_Group" is Unit Group variable.
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